Mem Class Combinations - Collector

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Introduction

This page is meant to discuss every single mem-class combination, that is possible. There will be two grades for each combination:

  • A difficulty grade: from 1 to 5. 5 will be the easiest combination, 1 will be extremely hard to play
Rating 1 2 3 4 5
Mode and short Explanation Baby mode:
can be played with very low effort
Simple mode:
requires attention occasionally, but mostly works out without big efforts
Normal mode:
requires frequent attention to the game and regular interactions
Hard mode:
requires deeper understanding of the game mechanics and constant attention
Extreme mode:
requires permanent attention and many challenging decisions come up often
  • A synergy grade: from 1 to 5. 5 will be a perfect addition to the class, 1 will be a very bad contribution and synergy of the skills

Additionally, there will be a short discussion about advantages and disadvantages of the combination


Main/Mem Class: Collector

Collector/Blacksmith

Collector/Alchemist

Collector/Ranger

Collector/Knight

Collector/Sentinel