Difference between revisions of "Mem Class Combinations - Collector"
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|style="width: 40%;text-align:left"| <b><span style="font-size:150%">Disadvantages</span></b><br> | |style="width: 40%;text-align:left"| <b><span style="font-size:150%">Disadvantages</span></b><br> | ||
* Collector and Blacksmith naturally share a lot of skills. There is not really much coming in addition. The bonus XP from daily crafting are not added to the bonus XP from Crafting for a BS, since it is the same skill, just at different levels. The bonus XP from "Educated Technician" - L2 - (Collector feature), are completely overwritten and replaced by the higher level skill "Educated Technician" --L10--. The collector's XP bonus is not calculated somewhere extra and and added to the bonus XP a normal BS would get. You just get the Blacksmith's amount of bonus XP from crafting and that's it. | * Collector and Blacksmith naturally share a lot of skills. There is not really much coming in addition. The bonus XP from daily crafting are not added to the bonus XP from Crafting for a BS, since it is the same skill, just at different levels. The bonus XP from "Educated Technician" - L2 - (Collector feature), are completely overwritten and replaced by the higher level skill "Educated Technician" --L10--. The collector's XP bonus is not calculated somewhere extra and and added to the bonus XP a normal BS would get. You just get the Blacksmith's amount of bonus XP from crafting and that's it. | ||
| − | * For real Blacksmith-work, it's crucial to have robe armor, due to the much bigger mana pool. But a collector who wants to have top stats as Collector can't allow himself to get the lower stats robe armor. It gets very difficult to get | + | * For real Blacksmith-work, it's crucial to have robe armor, due to the much bigger mana pool. But a collector who wants to have top stats as Collector can't allow himself to get the lower stats robe armor. It gets very difficult to get competitive attack ord defense stats.. |
* It can be overwhelming to be responsible to find and collect the loot and furthermore being completely involved in the craft preparations. This has the potential to lead to Burn-Out. | * It can be overwhelming to be responsible to find and collect the loot and furthermore being completely involved in the craft preparations. This has the potential to lead to Burn-Out. | ||
* Blacksmith class does not provide any relevant tool to level up faster. Overall this combination will be rather slow, compared to other classes in combination with Collector. | * Blacksmith class does not provide any relevant tool to level up faster. Overall this combination will be rather slow, compared to other classes in combination with Collector. | ||
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|colspan="2" style="text-align:left"| <b><span style="font-size:150%">Discussion</span></b><br> | |colspan="2" style="text-align:left"| <b><span style="font-size:150%">Discussion</span></b><br> | ||
| − | This Mem-Class-combination is perfect for players who want to work on getting gear and who want to be involved in every step of this process. From focusing to quest at certain times and places to farm parts, over stock management, because | + | This Mem-Class-combination is perfect for players who want to work on getting gear and who want to be involved in every step of this gear creation process. From focusing to quest at certain times and places to farm parts, over stock management, because every Collector naturally finds gigantic amounts of resources which can fill up the inventory quickly, resulting in a lot of time spent to organize the inventory. And questing with full inventory means that there is no loot as quest reward. So that is always an aspect that needs to be taken into consideration. Eventually the resources need to be sorted out or need to be slowly refined to more useful resources (Bones-> Bone Powder, Iron Ore + Powder -> Steel etc.). |
| + | Another aspect is that you can't quest randomly as Collector. You always need to make sure to be around your phone during specific hours of the day to farm the relevant items there. But not only the questing can't be random anymore and needs to be planned well: preparing the actual gear craft means investing heavy amounts of your mana to prepare everything.. The craftbook will fill up quickly with frames, molds, later QC.Until L50 and starting on a guru spec, the maintenance mode in the shop should be enabled.between L30 (when you unlock your BS skills) and L50 (when you start working on your guru spec). This will certainly unlock a few gear craft recipes too, over time, because repairing gear in a shop can randomly unlock the recipe for the shop owner. | ||
| + | A tip about preeparing crafts: Start organizing the resources for a specific craft a while before all the parts and recipes are actually found and brought together, because many craft preparations need a lot of mana which can't be provided at aonce by ano person. | ||
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|colspan="2" style="text-align:left"| <b><span style="font-size:150%">Standard Gear Choice</span></b><br> | |colspan="2" style="text-align:left"| <b><span style="font-size:150%">Standard Gear Choice</span></b><br> | ||
Revision as of 05:43, 18 July 2021
Contents
Introduction
This page is meant to discuss every single mem-class combination, that is possible. There will be two grades for each combination:
- A difficulty grade: from 1 to 5. 5 will be the hardest combination, requiring a lot of attention and time investment, 1 will be the easiest to play
| Rating | 1 | 2 | 3 | 4 | 5 |
| Mode and short Explanation | Baby mode: can be played with very low effort |
Simple mode: requires attention occasionally, but mostly works out without big efforts |
Normal mode: requires frequent attention to the game and regular interactions |
Hard mode: requires deeper understanding of the game mechanics and constant attention |
Extreme mode: requires permanent attention and many challenging decisions come up often |
- A synergy grade: from 1 to 5. 5 will be a perfect addition to the class, 1 will be a very bad contribution and synergy of the skills
| Rating | 1 | 2 | 3 | 4 | 5 |
| Potential effectiveness | The two classes don't offer skills that give an overall improvement together. | The two classes have very limited possibilities to improve the player's life compared to a mono class player | The two classes have several skills which complement each other | The two classes have several skills that fit together and that provide very strong stats or other effects | The two classes combined create a very versatile player with many self-enforcing elements, high synergy between different skills |
Additionally, there will be a short discussion about advantages and disadvantages of the combination
Main/Mem Class: Collector
Collector/Blacksmith
| Mem Combination Evaluation: Collector/Blacksmith | |
|---|---|
| Difficulty: 3: | Potential effectiveness: 5 |
Advantages
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Disadvantages
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| Discussion This Mem-Class-combination is perfect for players who want to work on getting gear and who want to be involved in every step of this gear creation process. From focusing to quest at certain times and places to farm parts, over stock management, because every Collector naturally finds gigantic amounts of resources which can fill up the inventory quickly, resulting in a lot of time spent to organize the inventory. And questing with full inventory means that there is no loot as quest reward. So that is always an aspect that needs to be taken into consideration. Eventually the resources need to be sorted out or need to be slowly refined to more useful resources (Bones-> Bone Powder, Iron Ore + Powder -> Steel etc.). Another aspect is that you can't quest randomly as Collector. You always need to make sure to be around your phone during specific hours of the day to farm the relevant items there. But not only the questing can't be random anymore and needs to be planned well: preparing the actual gear craft means investing heavy amounts of your mana to prepare everything.. The craftbook will fill up quickly with frames, molds, later QC.Until L50 and starting on a guru spec, the maintenance mode in the shop should be enabled.between L30 (when you unlock your BS skills) and L50 (when you start working on your guru spec). This will certainly unlock a few gear craft recipes too, over time, because repairing gear in a shop can randomly unlock the recipe for the shop owner. A tip about preeparing crafts: Start organizing the resources for a specific craft a while before all the parts and recipes are actually found and brought together, because many craft preparations need a lot of mana which can't be provided at aonce by ano person. | |
Standard Gear Choice
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